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Ark Inventory: Practice; Placed 3/6; Animals / Food / Supplies; Rotation
Example practice round

Ark Inventory

Fit six fictional cargo pieces into a five-by-five board.

Choose a piece, rotate it, and choose a starting cell. Fill every open cell within 14 moves. Removing a piece costs a move. There is no timer.

Genesis 6:19–21 records instructions to bring living creatures and gather food. All quantities, shapes, compartments, and packing rules here are fictional game mechanics.

Every daily board can be filled. Six placement moves score 1000; each extra move costs 50 points. Running out of moves or giving up loses. A perfect first daily round earns the badge.

Genesis 6:19–20 · Genesis 6:21

Careful Cargo Planner: Fill the board in six moves on the first daily round. Practice does not earn the badge.

Daily round · Practice · Score