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Esther's Courage: In each scene, choose the earliest event still shown. Twelve placements complete the chronicle. Three wrong placements end the round; source references appear after a correct placement.
Example practice round

Esther's Courage

Rebuild three changing chapters of Esther's story by placing selected events in their written order.

In each scene, choose the earliest event still shown. Twelve placements complete the chronicle. Three wrong placements end the round; source references appear after a correct placement.

This puzzle follows the order of events in Esther 1–9. It scores recall of the text, never Esther's worth, the coercion she faced, or violence against anyone.

Chronicle Keeper: Place all twelve events without a wrong placement in your first daily round. Practice does not award the badge.

Esther 1–9